Pokemon GO推出四周年營收突破36億美元
調查機構Sensor Tower公布,由Niantic開發的遊戲《Pokemon GO》推出四周年,累計全球收入逾36億美元,現時在定位遊戲中《Pokemon GO》仍然具龍頭地位,主要受惠於寵物小精靈的版權符合這類遊戲的定位,當中美國市場貢獻最大,達13億美元,佔整體營收的35.4%,而日本及德國則分別位列第二及第三。
該行指出,《Pokemon GO》勢頭未有減慢,去年遊戲營收達9.05億美元,表現是2016年以來最好。直至現時遊戲累計錄5.77億次下載,當中美國佔18.2%,巴西及墨西哥則緊隨其後。
值得留意的是另一個由Ludia開發、以侏羅紀公園為藍本的定位遊戲《Jurassic World Alive》累計營收亦達7,650萬美元,而由騰訊(00700.HK)開發的《一起來捉妖》單是在內地iOS市場已錄7,000萬美元收入。
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